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The Day of My Graduation


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Name: {{firstName + " " + lastName}}
Date of Birth: April 6th 1994
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Education

Bachelor of Science in Computer Science, May 2015. Kent State University. Kent, Ohio, USA. Cumulative GPA: 3.30
Graduate student, Master of Science in Computer Science since August 2015. Kent State University. Kent, Ohio, USA

Special Skills:

  • Programming Languages: C++, C#, Java, PHP, C, HTML, JavaScript, CSS, Python, ObjectiveC
  • Game Engines: Unreal Engine 4, Unity3D 5
  • Computer Graphics: openGL, cuda
  • Web Frameworks: ASP.NET, Laravel, Bootstrap, Angular.js
  • Virtual Reality: Oculus Rift and Leap Motion
  • Foreign Language Skills: Fluently read, write, and speak Arabic and English

Hack The Planet
I was personally invited to attend the first ever annual Hack The Planet, organized by Major League Hacking, the leaders of the Hackathon scene. This was due to my outstanding performance and attendance during the 2014-2015 hackathon season, as that was the season where I really started to shine, placing in the top ten at MHacks IV, winning best mobile at HackCWRU, and many more.

Grand Prize Winners at the Fashion Tech Hackathon
Here is a picture of my posing with my teammates after we picked up the Grand Prize at the 3rd annual Kent State University Fashion Tech Hackathon, during Spring of 2016. We made two projects, all under the umbrella of Memory Technology. We created a way for you to not forget things at home with the use of bluetooth beacons and a mobile app, and also a watch that would help alzheimer's patients keep their mind trained and their caretaker informed of their behaviors and their brain activity.

Giving a Presentation about Leap Motion at HacKSU
After creating a shooting gallery game at Hack Illinois 2014, I was asked by the leaders of Hacksu to give a presentation to the group, which is Kent State's computer science and hacker group on campus. I was more than happy to accept and present this awesome new technology to everyone else so that they can start having fun with it too and make awesome games and apps like me. I showed them a demo of my shooting gallery game, in which your hand gestures allow you to aim and shoot and reload your weapon. It's very cool.

Winner of Best Mobile App Award at HackCWRU
My project for the Hackathon held at Case Western Reserve University was a mobile app that I developed along side with designer Matt Allen and programmer Nic Linscott called Oh (on the android app store), that allows you to import your favorite contacts and with a swipe left or right, you would sent them one of two direct text messages: 'Here', or 'On My Way', which was done to minimize texting while driving, which is when you would have to send either of those texts most of the time. We won the Best Mobile App award and I recieved a Nexus 7 tablet!

Professional Experience

F&E Payment Pros. November 2015-Present
Kiosk Software Engineer. Building and designing new software for payment kiosks using ASP.NET 5 MVC 6.

Paragon Software, LLC. June 2015-September 2015
Software Developer. Developed a web application using ASP.NET MVC hosted on Azure.

Awards and Honors

Grand Prize Winner: Fashion/Tech Hackathon at Kent State University, 2015
Top 10 Team out of over 240: MHacks IV 2014
Top 5 and best Leap Motion Hack: Kent Hack Enough at Kent State University 2014
Best Mobile App: HackCWRU at Case Western Reserve University 2015
Top 10 and Best Real World Application: OH/IO 2015 at Ohio State University

What do I do?

Major League Hacker


I am a Major League Hacker!
I have attended and competed in over 15 Hackathons in the last three years. I have recently won the grand prize at KSU's Fashion/Tech Hackathon, on top of placing in the top 10 and winning Best Real World Application at OH/IO 2015, placing in the top 10 atMHacks IV, Top 5 and winning Best Leap Hack at KHE 2014, and winning Best Mobile Hack at HackCWRU 2015. I was also personally invited to participate in the first annual Hack The Planet in Mountain View, California.

Radio Personality


I'm a Radio Host now!
I have recently started hosting a show on internet radio website krmaradio.com called Triple Z Game Show. My two co-hosts and I spend our time on the air talking about and discussing different things in regards to video games and the game industry as a whole. My concentration during my degree was in Game Programming, so I have quite a bit of experience with making games, in addition to long years of gaming. My co-hosts are also no strangers to games or game development, as one of them graduated with game design and the other with graphics design. We bring our experiences and points of views to our listeners all over the world.

Performer


I'm a Rockstar!
I started playing guitar during August of 2009, and since then I have been in multiple bands, performed countless times as a lead guitarist in bands in addition to playing solo shows with me improvising over my own created backing tracks and covering songs I like. I love performing and playing music and somehow I want to incorporate it into what I do for a living. Or at least keep on playing as long as I can.

Games and Projects

Capsule Man! My very first game project!




During the third year of my undergraduate studies, I took an Intro to Video Game Programming class that focused on Microsoft XNA and Unity3D. The final project was a Unity3D project, and due to some creative differences with my group, I ended up having to do a whole project alone in a week to get this in on time, and I couldn't have been more proud of what I have accomplished for that short amount of time and for this being my first ever game. It has two stages, a topdown/ first person shooter level and a 2-d side-scroller level. The game features AI that patrol and attack you when you're close, pickups that let you upgrade your weapon, health pickups, checkpoints, music, particle effects, and much more. Check out the video!

Star Wars VR Pod Racer!




During BitCamp 2015, Matthew Allen and I really wanted to make something in the Unreal Engine, as we wanted to grow our portfolio of games made using it as well as our skills using the actual engine. So, we decided to have fun with it and make a Star Wars VR Pod Racing game. We even streamed our development live on twitch.tv and ended up on a VR news website with an article written about our little game, which made us feel awesome! I programmed the game using Unreal Engine's visual scripting tool called blueprints, as it allowed for us to be able to prototype the game quicker and iterate faster for the short amount of time we had during the hackathon. We had a lot of fun making it, and we had features that included laps, best lap time, best total time, checkpoints, speed boosts, and hover mechanics. Check out the video, I hope you like it, and may the Force be with you!

LeapVR DJ! Be a Virtual DJ!




MHacks IV was a big hackathon for me. This was the first time that I used the Oculus Rift, and I actually met the CEO of Oculus at that hackathon. It was during the rise of popularity for the oculus, during the time of the DK2. The Oculus still was not that popular with the hackathon scene but it was starting to grow so we decided to hop on early and see what it's all about. It was amazing, and I loved developing with the oculus rift. I created the game using Unity3D and the game put you in the shoes of a DJ at a busy club featuring smoke machines, strobe lights, balls that shoot fire particles when you look at it, a minigame where you do certain gestures using the leap motion to get a score, and of course, the DJ part, which at this point was a button that altered the music and made it seem like you were a DJ applying effects to music. It was completely virtual as the use of the Leap motion controller meant you used your actual hands and saw them in the game, making it more immersive.

DressYou, the virtual dressing room!




This is a different kind of game. It's more of a "simulator". It was made with Unity3D, and the idea was to give women a model to look at and see how the clothes would look on them. For the purpose of the demo, we used a bodyscan of our team mate who was the person who came up with the idea, and we used models made of clothes that she designed fitted onto the model when the buttons are pressed. It's pretty simple, but the purpose was to have a proof of concept demo to present.

LeapShooter, shoot em up!




This was the first game that I made using the Leap Motion controller. This was the first time I delved into the realm of virtual reality. Using hand gestures as input instead of a controller or a keyboard and mouse is the coolest thing I've experienced in a while and only because it actually worked really well. The leap motion uses IR sensors that accurately capture each finger individually and each hand seperately and each gesture you do is easily recognized and turned into code using their brilliant API. So using this cool tech, I decided to make a fun western style shooter game with classic moving targets. Check out the video!

SurfVR, surf's up, in VR!




In the spirit of being in California for the first time and being personally invited to attend and take part in the first annual Hack the Planet, Matt Allen and I decided to make a Virtual Reality Surfing Experience, which came out of the thought that this is a sport that barely has any games on the market, and we could start something fresh. We used the Unreal Engine and made a game where you are a surfer on a surf board in the water going in the direction you look and collecting things out in the ocean that increase your score. It's a fun and immersive experience due to the brilliant buoyancy effect of the water and the amazing visuals and lighting effects of the Unreal Engine. Unfortunately I do not have a video of it, but here is a photo with a nice scene from the game!